- FORZA MOTORSPORT 6 APEX PC VS FORZA HORIZON 3 DEMO UPGRADE
- FORZA MOTORSPORT 6 APEX PC VS FORZA HORIZON 3 DEMO FULL
- FORZA MOTORSPORT 6 APEX PC VS FORZA HORIZON 3 DEMO WINDOWS 10
Texture quality is also bolstered on PC in certain tracks, such this Rio de Janeiro circuit. Also note the stark divide in reflection resolution on the bonnet below. The draw distance for foreground objects are similar between PC and Xbox One, but curtailed in the rear-view mirror on Xbox One, resulting in stand detail being removed. The exhibition room shows car model detail is a match - though PC still offers higher resolution reflections. PC reinstates these elements entirely, though the draw distance for geometry ahead of the car is largely like-for-like between each.įorza Motorport 6: Apex on PC takes an already great looking game on Xbox One and enhances it. Curiously, level of detail is also curtailed within Xbox One's rear-view mirror, and roadside stands and trees are stripped from this portion of the screen.
FORZA MOTORSPORT 6 APEX PC VS FORZA HORIZON 3 DEMO FULL
This includes the rear-view mirror, where a full 60fps is unlocked at PC's high settings, and where Xbox One can half its refresh under heavy load. Given the right camera view, it's the most visible shortfall on Xbox One during an actual race, particularly with the camera close to the bonnet, and PC is able to push a sharper version of the effect.Ī consistent 60fps refresh to reflections is also a big plus, and one less distraction on PC while racing. In direct comparison, it runs below PC's very lowest setting a unique mode designed for console that produces blurrier results. Whether it's the mirror image that plays across your car's bonnet, the varnishing to the exhibition floor, or even puddles in rain-soaked tracks, Xbox One drops its resolution for each.
FORZA MOTORSPORT 6 APEX PC VS FORZA HORIZON 3 DEMO UPGRADE
The other major upgrade on PC is in reflection quality. The benefits of finally using high levels of MSAA on PC are self-evident treatment is consistent across each frame, and sub-pixel break-up is less prevalent on distant details. The perceptible result on Xbox One varies, and in motion there's the sense that the anti-aliasing either works as expected, or not at all.
Pixel crawl still flares up across car outlines at times, and visual noise is a distracting presence on grills and fences. Unfortunately, Xbox One's native 1920x1080 image isn't always best presented with its chosen technique, where sampling on stair-step edges is somewhat inconsistent. The number one advantage over Xbox One is in image quality, where the option to add up to 8x multi-sample anti-aliasing (MSAA) is a huge boon over the console edition's form of EQAA (standing for enhanced quality) - a custom form of multi-sampling that's a feature of AMD graphics hardware. In fixing all settings to maximum on PC though, you get the works. In one case, frame-rates on rear-view mirror reflections shift between 30fps and 60fps, based on the number of cars rendered on-screen. Incidentally, this dynamic mode is applied to an extent on Xbox One already, allowing the game to shift certain variables. It also means that the engine hands in the very best visuals possible given your PC's capabilities, at any given point. It's a fantastic idea - long-time overdue for PC gaming - and helps to keep frame-rates smooth in areas where your GPU may be struggling. Whether it's shadows, reflections, particle effects or textures, each can be set to adjust on-the-fly while playing to ensure 60fps is maintained - or if you prefer, you can fix each to the quality preset you truly want, on a spectrum from low to ultra. A unique dynamic mode is offered here, and much like the dynamic resolution setup seen in console titles like Halo 5 or Doom (where the pixel count is adjusted to hold a firm 60fps), this instead scales the quality of all visual settings in order to stabilise performance. To start with visuals first, perhaps the most impressive aspect of Turn 10's PC port is its graphics menu. The good news is - for the content that makes the cut - the game scales very well across a range of PC setups tested, while visual boosts over Xbox One are also substantial.
FORZA MOTORSPORT 6 APEX PC VS FORZA HORIZON 3 DEMO WINDOWS 10
It's a remixed, free-to-play exclusive on Windows 10 that strips track and car selection down to the raw highlights, but powers its core driving with the same ForzaTech engine. Developer Turn 10 brings Forza Motorsport 6 to PC with a new subtitle, Apex - a release that adds a twist to last-year's Xbox One release.